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Chrononauts: Early America |
rdm |
Posted on: November 13th, 2004, 1:22am |
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Administrator


Reality might not get out of Beta today - O.Timas
Posts: 934
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So far, I have not been disappointed by the efforts of Looney Labs.
C:EA continues that trend. Designed as both a stand alone, and to be combined with the original Chrononauts game, it both keeps the simple design and the complex strategising of the original, and builds on it by introducing a single new card-type.
In play, it behaves similarly to the original, but the gadgets add some options to speed the game in some circumstances. These include the ability to play a second 'Action' type card, to have a second Mission or ID, or to play all your artifacts at once!
The new time-line, from 1770 to 1916, can be added to the original time-line, and optional cards are included for when you do so. We did not try this option out this time.
All-in-all, it looks to have the same high re-play value of the original, with some useful refinements.
8.5/10 (only losing points due to not being something completely new) and a new jacket that you keep finding pockets in on the Sid & Nancy scale. |
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arcadiagt5 |
Posted on: November 18th, 2004, 8:32am |
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Maximum Member


I'm smiling. That alone should scare you.
Posts: 709
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Did your set contain the card that tells you how to combine the two sets?
Mine claimed to have one but didn't.
John S. |
If you cannot see the causal relationship between "I have chocolate" and "Life is Good", you simply aren't trying hard enough. Pirates of the Burley Griffin |
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rdm |
Posted on: November 18th, 2004, 9:31am |
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Administrator


Reality might not get out of Beta today - O.Timas
Posts: 934
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It does indeed!
It is a card called 'Inverter Converter', and is actually a rules-card, not a play-card.
Kind of evil, that way!
-R |
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arcadiagt5 |
Posted on: November 18th, 2004, 12:35pm |
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Maximum Member


I'm smiling. That alone should scare you.
Posts: 709
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OK I'll look for it again - which deck is it in?
John S. |
If you cannot see the causal relationship between "I have chocolate" and "Life is Good", you simply aren't trying hard enough. Pirates of the Burley Griffin |
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arcadiagt5 |
Posted on: November 19th, 2004, 9:17am |
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Maximum Member


I'm smiling. That alone should scare you.
Posts: 709
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Found it!
Did you read the back? It looks evil.
1. Two identities, two missions. 2. You must meet all three of the victory conditions - turn the mission & ID cards face up once you do (& discard the artefacts), get a token once you hit 10 cards.
Could be a long game... |
If you cannot see the causal relationship between "I have chocolate" and "Life is Good", you simply aren't trying hard enough. Pirates of the Burley Griffin |
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arcadiagt5 |
Posted on: January 18th, 2006, 5:50am |
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Maximum Member


I'm smiling. That alone should scare you.
Posts: 709
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Sigh. Spammers again. Can all threads be set to autolock after a period of time? A month or so? |
If you cannot see the causal relationship between "I have chocolate" and "Life is Good", you simply aren't trying hard enough. Pirates of the Burley Griffin |
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